Two Goals Today
1.Integration of disciplines
–Art and design (Is it art? What traditional criteria apply? What new criteria?)
–Semiotics (how does computer art make meaning? What do we need to know to understand it?)
–Discourse theory (how have the discourses of science and art interacted in the field of computer art?)
–Perception—many early works done as perception studies, e.g., Knowlton Nude at Bell Labs
–Computer graphics (ever-changing technology affected what could be done and by whom)
2.See original works (from early days, esp)
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