Predictions
•2D computer prints
–The separation between computer printmaking and traditional printmaking will disappear.
•3D computer sculpture
–The use of rapid prototyping for traditional mold-making will help unite traditional and new media. approaches to 3D art works.
•Animation
–Use of the computer is now clearly necessary but not sufficient.
•Photography
–As prices of digital cameras continue to plummet and quality continues to soar, traditional film cameras will become obsolete collectors items. Interactive art
–Virtually all artists engaged in creating interactive works will consider the computer a useful too and incorporate it routinely.
•In the near future, static 2D and 3D visual computer pieces will seem to relate more to their traditional counterparts than they will to, say, an interactive and AI-based installation experience.
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from Anne Morgan Spalter’s Will There Be "Computer Art" In The Year 2020?, SIGGRAPH 2003 Art Show Proceedings