Notes
Slide Show
Outline
1
Ubiquity of Visual Software
  • Tasks in virtually every field now employ visual software, from check out at McDonalds to industrial design to advertising.
  • Ubiquitous computing, often with graphics (from PDIs to kitchen appliances)
  • Games
  • Multimedia term papers in HS
  • Personal web pages
  • Display tech always improving (panels, OLEP)
2
WWW for Distribution, Communication
  • Like printing press on steroids—but not just for text!
  • Use it everywhere, send it everywhere, visible from everywhere, etc.
  • Distribution better, faster, cheaper than printing press (e.g,: Ofoto (founder James Joaquin ’86, guest speaker!), Kodak Easy Share, etc.)
  • Google now searching over 8 billion Web pages
3
Now Amateurs Can Play
  • “Freedom of the press is guaranteed only to those who own one.” A. J. Liebling
  • Moore’s Law and Web and good graphics software puts power of media image-making in hands of everyone (for better or worse..)
4
Blogs
  • dana boyd, Brown CS grad
  • http://www.
    zephoria.org/
    thoughts/
  • Studying “social computing” for her PhD at Berkeley


5
Output from Instrumentation
  • Hubble http://wires.news.com.au/special/mm/030811-hubble.htm, electron microscope, Visible Human Project®, MRI, etc.
  • Results of computations and instrumentation vast  only visual system can take it all in
  • Visual computing can let us see the invisible (and inaccessible or extremely complex).
6
Computation of Everything
  • World as
    • Will of deities
    • World as clockworks
    • Machine/industrial process
    • Computation
  • Each reflect where we are
  • Each has given us more power over
    our surroundings
  • Wolfram and automata, A New Kind of Science
    (NKS Summer School at Brown)
  • Fredkin’s Digital Philosophy (everything discrete)
  • Kurzweil, Age of Intelligent Machines
  • Pat Hanrahan: Can describe things in nature computationally that were not attempted before—how light interacts with marble…
7
Globalization
  • Universal language
  • Film and TV are the US’s second largest export after aerospace. $3.6b to Europe alone in 1992
    Visual Culture, Nicholas Mirzoeff


8
Visual Digital Literacy -- What is It?
  • Visual Culture: Critical discussion of visual materials and history
  • Art and Design: Basic concepts in 2D, 3D, and time-based visual art and design
  • Vision Science: Basic concepts in neuroscience, perception, cognitive science, etc.
  • Computer Graphics and Visualization (CS): Basic concepts in the science of computer graphics
  • Image Economy: The economic implications of creating, distributing, purchasing, exchanging visual (largely digital) materials
  • Philosophy: How new types of visual and simulation technology change our view of reality


9
Creation
10
More and More Creation
11
 
12
Image Ownership
13
Digital Michelangelo
Project
  • Create an explorable 3D model
  • Stanford and University of Washington
  • Custom Cyberware statue scanner


14
Detail, David’s Eye
15
Visualization of the Model
  • Entire statue in color
    • 2 billion polygons
    • 7,000 color images,
    • 32 gigabytes.
16
Which is Real?
17
The Buddhas at Bamiyan
18
Oprah?
19
How Was This Done?
GTT Demo—Raster Layer
20
Pop Quiz (from museumofhoaxes.com)
  • http://www.museumofhoaxes.com/tests/hoaxphototest2.html
21
Virtual Photographs
22
What Should Students with VDL Be Able to Do?
  • Look at visual materials critically
    • Genres employed
    • Technologies used
    • Intentions of creator(s) and intended audiences
    • Visual strategies used
    • Awareness of cultural context of image creation and presentation
  • Design effective visual materials
    • Applying above areas to one’s own work
    • Create economic and evocative communications


23
"“Just as … one..."
  • “Just as … one does not learn to play the guitar by listening to the radio, one does not become visually literate by simply looking at images.” [Burmark, Visual Literacy]


24
Visual Manipulation
  • Jack Landry, Marlboro brand manager: "In a world that was becoming increasingly complex and frustrating for the ordinary man,…the cowboy represented an antithesis -- a man whose environment was simplistic and relatively pressure free. He was his own man in a world he owned."
25
Bad
Design
  • Not just knowing it’s bad, but why, and how to fix it…
  • http://www.worsfold98.freeserve.co.uk/
26
Use Visual Digital Material Appropriately in Own Work
  • Whether art class
  • Or science
  • Or digital family photo album
27
Use Visual Communication Tools
28
Visual Thinking and Creativity
  • Visual thinking key to creativity in many fields
    • Kekule's vision of  the structure of the benzine ring, basis of all organic chemistry
    • Elias Howe's nightmare of cannibals attacking, whose spears happened to have holes in their heads à sewing machine.
    • Einstein's “train ride on a beam of light” remade the whole of physics and helped remake the whole of science.
  • Who knows what more universal and multidisciplinary visual digital literacy will bring?
29
Sources
  • [Burmark 2002] Lynell Burmark. Visual Literacy: Learn to See, See to Learn.
    Association for Supervision & Curriculum Development, 2002,
  • [Gladwell 2002] Malcolm Gladwell. The tipping point : how little things can make a big difference. Back Bay Books, 2002, ISBN:0316346624.
  • [Jay 1993] Martin Jay. Downcast Eyes: The Denigration of Vision in Twentiety-Century French Thought. University of California Press, ISBN: 0520088859.
  • Good Looking: Essays on the Virtue of Images, Barbara Maria Stafford, MIT Press, 1998 [to be added to resources list]
  • [Stephens 1998] Mitchell Stephens. The Rise of the Image, The Fall of the Word. Oxford University Press, 1998, ISBN 0195098293.
  • ART: Barbara Kruger, “You invest in the divinity of the masterpiece,” Unique photostat. 72 x 48 in. New York, Museum of Modern Art, 1982.


30
Online Sources
  • Fredkin: Digital Philosophy (DP) http://www.digitalphilosophy.org/index.htm
  • Stephen Wolfram http://www.wolframscience.com/thebook.html
  • Ed Lasowska http://www.cs.washington.edu/homes/lazowska/faculty.lecture/exponential/laptop.html
  • Full text of The Republic: http://classics.mit.edu/Plato/republic.html
  • Similarities between Plato’s Cave and the movie The Matrix: http://whatisthematrix.warnerbros.com/rl_cmp/new_phil_partridge.html
  • Bloom, Western Canon http://www.literarycritic.com/bloom.htm
  • Memes and Memetics in the Principia Cybernetica Web http://pcp.lanl.gov/MEMES.html
  • Vatican Web http://www.vatican.va. Vatican site registers over 50m hits/month http://www.cbsnews.com/stories/2003/06/24/tech/main560158.shtml