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More Computer
Graphics and Visualization (CS)
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A detail showing the
fine triangular mesh.
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Not time to delve
into the technical aspects of 3D graphics here, but later in course we’ll
come back to some issues such as:
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--the pros and cons
of sampled 3D data vs. underlying
geometric models
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--the pros and cons
of polygons/triangle vs. curves
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--challenges of
large data sets (gathering, storing, viewing)
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--methods of
visualizing 3D data
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--use of texture
maps, bump maps, reflectance maps and other ways of creating realistic
materials.
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