Rule
8: Convex bound = convex rim& Rule 9: Concave bound = saddle Rule 10: Smooth it out
•Rule 8: “Interpret convexities in a silhouette as
convexities in 3D.” [Hoffman 1998 p.42]
•Rule 9: “Interpret concavities in a silhouette as
saddles in 3D.” [Hoffman 1998 p.42]
•Rule 10: “Construct surfaces in 3D that are as smooth as
possible” [Hoffman 1998 P. 43]
•
Convex outer rim
shows convex shape of outer donut area
Concave rim shows
saddle region of donut surface
Dashed line shows
mental construction of smooth surface between the inner and outer rims:
saddle switchign to convex. No where is the surface concave…