Interactive Computer Graphics
Spring 2003

Class Information
Lubrano, T/Th 2:30-3:50 pm
Prof. John Hughes
TA Staff
TA Hours
Sections
Missive
Syllabus
Newsgroup
Graphics Links

Guest Lectures
Image Analogies (paper, project home)
Shaders
Shadows
G3D Library

Section Papers
Jan 28: plausible animation,
subsurface scattering
Feb 4: photon mapping,
lightfield rendering
Feb 11: painterly rendering,
wysiwyg npr
Feb 18: real-time fur,
geometry images
Feb 25: video textures,
deep shadow maps
Mar 4: brittle fracture,
timewarp
Mar 11: stable cloth,
robust cloth

Assignments
1. a) Tone Mapping Lab
(handout, matlab tutorial)
1. b) Sampling Lab
(handout, solutions)
2. Plausible Animation
(handout, paper)
3. Metropolis Light Transport
(handout, homework, hw soln,
paper, thesis, notes)
4. Vertex/Pixel Shaders
(handout, cs123 slides, cs123 asgn,
Cg User's Manual)
5. Colorization
(handout, paper)
6. Reaction Diffusion
(handout, paper)
7. FINAL PROJECTS!!!



mail comments/problems to ktegan.