The goal of this assignment is to get your familiar with the 3D head model and how to manipulate it.
12:00pm January 30.
Everything you need is in /course/cs296-4/Heads/
load headdemo2/heads2
You can play with headgui.m to generate random heads
The head is represented by a triangulated mesh. The mean head muD and the first 20 principal components, u, are provided. You can generate new heads by varying the coefficients, coeffs:
pts = u * coeffs + muD;
pts = reshape(pts, 4846, 3);
trisurf(tri, pts(:,1), pts(:,2), pts(:,3));
Display the mean head in three views: front, side/profile, and 3/4. Your display should use interpolated shading. Try to make the color of the head look "skin toned".
Play with the coeffs to generate three different looking heads and display them as in Task 1.
By the due date, email me (black@cs.brown.edu) a pdf file with your figures (please use "reduce file size" to make sure it isn't huge). For the three "new" heads please note the coefficients you used.