Transformation Game
•Get feeling for programming transformations (with no programming or math)
•T= Translation (move)
•R = Rotate
•S = Scale
•All transforms relative to origin (0,0)
–E.g., rotation is around the 0,0 point, not the middle of the object
http://www.cs.brown.edu/exploratories/freeSoftware/repository/edu/brown/cs/exploratories/applets/transformationGame/transformation_game_guide.html