package MissileCommand;





public class CommieButton extends GP.Components.Buttons.Push implements MCConstants {


  private Holder _holder;
  private GP.Container _window;
  private Game _game;

  public CommieButton(GP.Container container, String name, Holder holder, GP.Container window) {
    super(container,name);
    _holder=holder;
    _window=window;
    _game=_holder.getGame();

  }


  public void Activate() {
    _holder.setAffil(COMMIE);
    _window.Hide();
    _game.Start();
  }


}
