package MissileCommand;




public class ShiftRight extends GP.Reactors.KeyInteractor {


  private Holder _holder;


  public ShiftRight(GP.Graphic container, String key, Holder holder) {
    super(container,key);

    _holder=holder;

  }


  public void KeyPress() {
    _holder.ShiftRight();
  }


  public void KeyRelease() {}


}
