Andries van Dam Jean R. Laleuf Anne Morgan Spalter Seth Block James D. Piechota Manny Lam
Description
This component encapsulates the creation of cubic 3D geometry for use in a Java3D scene. Used in conjunction with the Texture Coordinate Generator components, this component greatly facilitates the creation of texture-mappable geometry.
Audience
The audience for this component package is programmers working on educational software using Java and/or Java3D. They should feel comfortable working in Java and Swing and, in some cases understand the basics of Java3D and scenegraph structures to take full advantage of this component library.
Usage
Download the JAR file and documentation linked to in the sidebar and start using our components in your projects. Make sure to add the downloaded JAR file to your classpath before compiling your source code, otherwise the Java compiler will not be able to find the exploratories component classes you reference in your code.