I published widely in many areas of research. These areas include computational modeling of bat flight, 3D interaction techniques, theory in 3D interaction, empirical studies of scientific and information visualization, information-rich 3D environment, hybrid environment, multi-platform user interface, large screen displays, and pen-based computing. Several papers were chosen to be the best.
Selected Publications and Videos
Some Effects of Three-dimensional Stereo Display Characteristics on 3D Vector Field Visualization , Jian Chen, Andrew S. Forsberg, Cagatay Demiralp, and David H. Laidlaw, In review.
 
Domain-Specific Design of 3D Interaction Techniques: An Approach for Designing Useful Virtual Environment Applications, Jian Chen and Doug A. Bowman, Presence: Teleoperators and Virtual Environments, MIT press, October 2009 (to appear).
 
Modeling Perceptual Dominance Among Visual Cues in Multilayered Icon-based Scientific Visualization, Daniel Acevedo, Jian Chen, and David H. Laidlaw, IEEE Visualization poster, 2007.
 
 
Robert Lindeman, Gabriel Zachmann, Kristopher Bolm, Kristopher Blom, Jian Chen, Gerwin de Haan, and Andrew Raji, Building the Future of - and a Career in - VR, IEEE Virtual Reality, 2008.
Patent
Pipeline Quick Joint, Jian Chen, Patent Office of the P.R. China, No. ZL98250034.3, 1998.
Interacting with Visible Human Data Using an ImmersaDesk, Ching-yao Lin, David T. Chen, R. Bowen Loftin, Jian Chen, and Ernst L. Leiss, Proceedings of IEEE Virtual Reality, 267-268, 2002.
Design and Evaluation of 3D Multiple Object Selection Techniques, John F. Lucas, Doug A. Bowman, Jian Chen, and Chad A. Wingrave, ACM I3D 2005 poster.
 
The Effects of Using Large, High-Resolution Stereoscopic Displays for Flow Visualization, Jian Chen, Andraw S. Forsberg, David M. Willis, and David H. Laidlaw, SIGGRAPH 2007 poster [acceptance rate: 37%].
Interactive Multiple Scale Small Multiples, Jian Chen, Andrew S. Forsberg, Sharon M. Swartz, and David H. Laidlaw, IEEE Visualization poster, 2007.
An Immersive Virtual Environment training System on Real-time Motion Platform, Jian Chen, Yung-Chin Fang, R. Bowen Loftin, Ernst L. Leiss, Ching-yao Lin, and Simon Su, Proceedings of the Computer Aided Design and Computer Graphics, vol.2: 951-954. 2001.
A Virtual Environment System for the Comparison of DOME and HMD Systems, Jian Chen, Deborah L. Harm, R. Bowen Loftin, Ching-yao Lin, and Ernst L. Leiss, Proceedings of the International Conference on Computer Graphics and Spatial Information System, 50-58, 2003
Exploring Cognitive Strategies for Integrating Multiple-View Visualizations, Young-Sam Ryu, Beth A. Yost, Gregorio Convertino, Jian Chen, and Chris North, Proceedings of Human Factor and Ergonomics Society 47th Annual Meeting, 2003 (Best paper)
Exploring Context Switching and Cognition in Dual-View Coordinated Visualizations, Gregorio Convertino, Jian Chen, Beth A. Yost, Young-Sam Ryu, and Chris North, Proceedings of the International Conference on Coordinated & Multiple Views in Exploratory Visualization, 57-66, 2003.
Effective Interaction Techniques in Information-Rich Virtual Environments, Jian Chen, Proceedings of the Young Virtual Reality Symposium, 2003 (Selected as the Best paper, and the only paper that got the highest scores from all four reviewers)
Information-Rich Virtual Environment: Theory, Tools, and Research Agenda, Doug A. Bowman, Chris North, Jian Chen, Nicholas F. Polys, Pardha S. Pyla, and Uma Yilmaz, Proceedings of the IEEE Virtual Reality Software and Technology, 81-90, 2003.
The Use of Hand-held Devices for Search Tasks in Virtual Environments, Jian Chen, Michael A. Narayan, and Manuel A. Perez-Quinones, Proceedings of 3DUI, IEEE Virtual Reality, 91-98, 2004.
Evaluation of the Effectiveness of Cloning Techniques for Architectural Virtual Environment, Jian Chen and Doug A. Bowman, Proceedings of the IEEE Virtual Reality, 103-110, 2006 (videos).
New Directions in 3D User Interfaces, Doug A. Bowman, Jian Chen, Chad A. Wingrave, John Lucas, Andrew Ray, Nicholas F. Polys, Qing Li, Yonca Haciahmetoglu, Ji-Sun Kim, Si-Jung Kim, Robert Boehringer, and Tao Ni, International Journal of Virtual Reality, vol.5(2):3-14, 2006.
 
Increased Display Size and Resolution Improve Task Performance In Information-Rich Virtual Environments, Tao Ni, Doug A. Bowman, and Jian Chen, Proceedings of Graphics Interface, 139-146, 2006.
Effects of Illumination, Texture, and Motion on Task Performance for Streamtube Visualization of Diffusion Tensor MRI, Devon Penney, Jian Chen, and David H. Laidlaw, To be submitted to Transactions on Visualization and Computer Graphics (TVCG).
 
A Hybrid Direct Visual Editing Method for Architectural Massing Study in Virtual Environments, Jian Chen and Doug A. Bowman, IEEE Symposium on 3D UI (video)

A Hybrid Direct Visual Editing Method for Architectural Massing Study in Virtual Environments, Jian Chen, In Wang, Tsai (eds.) Collaborative Virtual Environments, Springer, 2009. (pdf)
Comparison of 3D Vector Field, Andrew S. Forsberg, Jian Chen, and David H. Laidlaw, Transactions on Visualization and Computer Graphics (IEEE Visualization), Oct. 2009 (to appear).
Quantify the Complexity of Bat Wing Kinematics, Daniel K. Riskin, David J. Willis, Jose Iriartz-Diaz, Tyson L. Hedrick, Mykhaylo Kostandov, Jian Chen, David H. Laidlaw, Kenneth S. Breuer, and Sharon M. Swartz, Journal of Theoretical Biology, vol.254: 604-615, 2008.
Bookstein Coordinate-based Shape Analysis of Bat Wing Kinematics, Jian Chen, Daniel K. Riskin, Kenneth S. Breuer, Sharon M. Swartz, and David H. Laidlaw, Integrative and Comparative Biology, Also in the Society for Integrative and Comparative Biology Annual Meeting, January 2009.
Interfaces for Cloning in Immersive Virtual Environments, Jian Chen, Doug A. Bowman, John F. Lucas, and Chad A. Wingrave, Proceedings of the Eurographics Symposium on Virtual Environments, 91-98, 2004 (videos).
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Visual analytics of bat flight
 
(Funding resources: NSF-CCF-1785542, PI: David H. Laidlaw; NSF, PI: Sharon M. Swartz)
The goal is to understand aerodynamics characteristics of bat flight.  The design challenge is to visualize multi-field, multi-dimensional, time-varying kinematics and flow data.
Human-centered computing in scientific visualization
 
(My Postdoctoral research funded by David H. Laidlaw’s NSF-CCF-1785542 and my Brown Center for Vision Research fellowship)
I have three goals in mind: The first goal is to understand why scientific visualization works from human perceptual and cognitive perspectives. The second goal is to design effective and efficient visualization based on cognitive principles. The third goal is to design usable and useful interactive visualization.
David H. Laidlaw, Victoria Interrante, William Ribarsky, and Jian Chen (moderator and organizer), Getting Human-Centered Computing and Scientific Visualization Married: the Myth and Critical Issues, IEEE Visualization panel, 2007.
Rachael Brady, Daniel Coming, Jian Chen, Alfred Inselberg, and Laura Monroe, Visualization and Simulation on Immersive Display Devices, International Symposium on Visual Computing panel, Las Vegas, NV, December 2008.
Domain-knowledge driven 3D interaction
 
(My PhD research, Funded by Prof. Doug A. Bowman’s NSF career award, NSF-IIS-0237421)
Most design of 3D interaction techniques paid little attention to the application contexts which may have caused the limited impact of 3D applications. In this work, we describe a domain-specific design approach that utilizes pervasive and accurate domain knowledge to design interaction. We have designed many techniques in the domain of architecture, engineering, and construction (AEC).
InfoVis, SciVis, and their integration
 
(Funding resource for some projects: NASA NRA-98HEDS-02 and NEC, PI: R. Bowen Loftin)
I am interested in inter-disciplinary research on information integration. When taking the “Information Visualization” course with Prof. Chris North, I came up with the idea that integrating information visualization and 3D visualization may provide a better way for people to understand spatial data. I then laid out design framework and build a testbed for study the integration methods. In addition, I am interested in information visualization in general.
Many kinds of displays: small, large, and surrounding screens
 
(Funding resources: NSF-IIS-023742, PI: David H. Laidlaw, NASA NRA-98HEDS-02 and NEC, PI: R. Bowen Loftin)
My goal is to design and evaluate display technologies. I also design visualization on multiple-platforms that integrate hand-held and other forms of displays.
Community (career)
Testbed Evaluation of Navigation and Text Display Techniques in an Information-Rich Virtual Environment, Jian Chen, Pardha S. Pyla, and Doug A. Bowman, Proceedings of IEEE Virtual Reality, 181-188, 2004 [acceptance rate: 23%][Presentation]
Computer graphics (modeling)
Study on the method of constructing cubic curves and curved surface including controlling parameters, L. Sun, T. Gao, Y. Liang, and J. Chen, Transactions of Tianjin University, 4(1):29-34, 1998.
 
(In Chinese) J. Chen, L. Sun, and D. Lu, A review of virtual reality, Journal of Tianjin Institute of Textile Science and Technology, 17(2):91-96, 1998.
 
(In Chinese) L. Sun, J. Xu, J. Chen, and L. Zhou, A design method of variables for parameterization drafting based on shape features, Journal of Tianjin Institute of Textile Science and Technology, 17(2): 32-26, 1998.
Designing Explicit Numeric Input Interfaces for Immersive Virtual Environments, Jian Chen, Doug A. Bowman, Chad A. Wingrave, and John F. Lucas, Virginia Tech Technical Report TR-04-13, 2004.