I recently accepted a position at Microsoft Live Labs as a developer in the photosynth group. I was on a leave last year from the CS department; I spent the summer as in intern at MathWorks then went travelling in the fall. I've completed three and a half years as a Ph.D. student in the Brown University Computer Science Department working with Professor Taubin in computer graphics. I received my masters in May 2005 from Brown doing research on geometry processing (see below). I've also worked on some real-time graphics projects with the games group. In the summer of 2006, I interned at NVIDIA in their handheld developer technology group. During the spring of 2006 I TAed CS224

Before coming to Brown, I received a B.A. in mathematics and computer science from Clark University located in Worcester, Massachusetts. At Clark, I worked on a robotic planning project with Prof. Han and instructional applets for statistical mechanics with Prof. Gould. My resume (pdf).

Research Interests

Geometry Processing, Computer Graphics, and Computer Vision.

Publications

Daniel Crispell, Douglas Lanman, Peter G. Sibley, Yong Zhao, and Gabriel Taubin.
Beyond Silhouettes: Surface Reconstruction using Multi-Flash Photography.
Symposium on 3D Data Processing, Visualization and Transmission (3DPTV'06)
PDF

Morgan McGuire and Peter G. Sibley.
A Height-field on an Isometric Grid.
Brown University Computer Science Technical Report CS-05-14, Oct 2005.
PDF

Presentations and Posters

Gabriel Taubin and Peter G. Sibley.
Extracting Boolean Isosurfaces from Tetrahedral Meshes.
ACM SIGGRAPH 2006 Sketches.
abstract (PDF)

Douglas Lanman, Daniel Crispell, Peter G. Sibley, Yong Zhao, and Gabriel Taubin.
Multi-Flash 3D Photography: Capturing Shape and Appearance.
ACM SIGGRAPH 2006 Posters.
abstract (PDF)

W. Zhou, P.G. Sibley, S. Zhang, D.F. Tate and D.H. Laidlaw.
Perceptual Coloring and 2D Sketching for Segmentation of Neural Pathways.
ACM SIGGRAPH 2006 Posters.
Winner of 1st place ACM SIGGRAPH student research competition.
abstract (PDF)

Daniel H. Leventhal , Bernie Gordon and Peter G. Sibley.
Improvements to Poisson Image Editing.
ACM SIGGRAPH 2006 Posters.
abstract (PDF)

K.Egan,D. Hilferty,D.F. Keefe,M.McGuire,C.O'Donnell,P.G.Sibley,C.Taylor,T.Wardill.
The G3D Engine as Platform for Research and Education.
Symposium on Interactive 3D Graphics and Games (I3D) 2006 Posters.
abstract(PDF) site

Peter G. Sibley and Gabriel Taubin.
Vector-field Isosurface-based Surface Reconstruction for Oriented Points.
IBM Graphics and Visualization Student Symposium, Dec. 6th 2005.

Peter G. Sibley and Gabriel Taubin.
Vector-field Isosurface-based Surface Reconstruction for Oriented Points.
ACM SIGGRAPH 2005 Sketches.
abstract (PDF) slides (PDF)

Peter G. Sibley and Gabriel Taubin.
Atlas-Aware Laplacian Smoothing.
IEEE Visualization 2004 Posters.
abstract (PDF)

Morgan McGuire and Peter G. Sibley.
A Height-field on an Isometric Grid.
ACM SIGGRAPH 2004 Sketches.
abstract (PDF) silides (PPT) site

Peter G. Sibley, Philip Montgomery, and G. Elisabeta Marai.
Wang Cubes for Video Synthesis and Geometry Placement.
ACM SIGGRAPH 2004 Posters.
abstract(PDF).

Other

G3D Library
(I contribute regularly to this, and use it in my research.)
Sample Makefile for a simple project using G3D

bookmarks