Objective
To obtain a challenging opportunity to work in the areas of Computer Graphics
and Virtual Reality.
Sc.M. in Computer Science
B.Tech. in Computer Science
Expected May 2001
Received May 1999
Brown University
Indian Institute of Technology
Providence, RI 02912
New Delhi, India 110016
Brown University Computer Science Department
Providence, RI
Graduate Project
- Interactive visualization of 4-dimensional objects in the CAVE.
- Design of User Study to examine if immersion is an important factor
in understanding such objects.
Indian Institute of Technology
New Delhi, India
Undergraduate Project
- Designed and implemented a distributed virtual environment using
VRML and Java.
- Modeled interaction with virtual puppets and animated them using
inverse kinematics.
Silicon Graphics Inc. Mountain View, CA
Brown University Computer Science Department
Providence, RI
Research Assistant, Spring 2000
- Evaluated scientific visualization packages (vtk, dx) for fluid
flow applications.
- Integrated vtk modules with `jot' framework for the CAVE.
Center for Artificial Intelligence and Robotics
Bangalore, India
Research Assistant, Summer 98
- Developed a Virtual Walkthrough system.
- Modeled scenes in MultiGen II Pro.
- Interfaced standard VR devices to the scene loader written in IRIS
Performer.
Research Assistant, Fall 98
- Designed and partially implemented a hyperboloidal catadioptric
projection system.
Cadence India Ltd.
New Delhi, India
Summer Intern, Summer 97
- Designed Web pages and developed intranet applications in Java
and HTML.
Platforms: Solaris, IRIX, Linux, AIX, and user
on DOS, Win3.1/95/98/NT4
Languages: C/C++, Java, Pascal, Basic, Scheme and some assemblers
(MIPS)
Graphics Libraries: IRIS Performer, OpenGL, OpenInventor, X, VTK,
WTK