picture of face Timothy Miller

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My face was not quite as reddish as the digital camera would have you believe...

Research Projects

Current

Former

Publications

Joseph J. LaViola Jr., Anamary Leal, Timothy S. Miller, and Robert C. Zeleznik. Evaluation of Techniques for Visualizing Mathematical Expression Recognition Results. To appear in Graphics Interface. Canadian Human-Computer Communications Society, May 2008.

Robert Zeleznik, Timothy Miller, and Chuanjun Li. Designing UI Techniques for Handwritten Mathematics. In EUROGRAPHICS Workshop on Sketch-Based Interfaces and Modeling. August 2007.

Robert Zeleznik and Timothy Miller. Fluid Inking: Augmenting the Medium of Free-Form Inking with Gestures. In Graphics Interface. Canadian Human-Computer Communications Society, p 155-162, June 2006.

David H. Laidlaw, Robert M. Kirby, Cullen D. Jackson, J. Scott Davidson, Timothy S. Miller, Marco da Silva, William H. Warren, and Michael J. Tarr. Comparing 2D Vector Field Visualization Methods: A User Study. IEEE Transactions on Visualizations and Computer Graphics, January-February 2005, vol 11, no 1, p 59-70.

Anne Morgan Spalter, Philip Andrew Stone, Barbara J. Meier, Timothy S. Miller, and Rosemary Michelle Simpson. Interaction in an IVR Museum of Color: Constructivism Meets Virtual Reality. Leonardo, February 1, 2002, vol 35, no 1, p 87-90.

Robert Zeleznik, Timothy Miller, and Andrew Forsberg. Pop through Mouse Button Interactions. In User Interface Software and Technology, p. 195-196. ACM, November 2001.

David H. Laidlaw, R. M. Kirby, J. Scott Davidson, Timothy S. Miller, Marco da Silva, William H. Warren, and Michael Tarr. Quantitative Comparative Evaluation of 2D Vector Field Visualization Methods. In Proceedings of IEEE Visualization '01. October, 2001.

Bob Zeleznik, Loring Holden, Michael Capps, Howard Abrams, and Tim Miller. Scene-Graph-As-Bus: Collaboration between Hetrogeneous Stand-alone 3-D Graphical Applications. In Eurographics 2000. 2000.

Anne Morgan Spalter, Philip Andrew Stone, Barbara J. Meier, Timothy S. Miller, and Rosemary Michelle Simpson. Interaction in an IVR Museum of Color. In SIGGRAPH 2000 Conference Abstracts and Applications, p. 41-44. Part of the SIGGRAPH 2000 Electronic Schoolhouse. ACM SIGGRAPH, 2000.

Timothy Miller and Robert Zeleznik. The Design of 3D Haptic Widgets. In 1999 Symposium on Interactive 3D Graphics, p. 97-102. ACM SIGGRAPH, 1999.

Timothy Miller. Implementation Issues in Adding Force Feedback to the X Desktop. In The Proceedings of the Third PHANToM Users Group Workshop. 1998. AI Lab Technical Report No. 1643 and RLE Technical Report No. 624, MIT December, 1998

Timothy Miller and Robert Zeleznik. An Insidious Haptic Invasion: Adding Force Feedback to the X Desktop. In User Interface Software and Technology, p. 59-64. ACM, November 1998. (note: typos in the published version are fixed in this one)

Timothy Miller. Hidden-Surfaces: Combining BSP Trees with Graph-Based Algorithms. Brown University Computer Science Tech Report CS-96-15. April, 1996.

Matthias M. Wloka, Robert C. Zeleznik, and Timothy Miller. Practically Frameless Rendering. Brown University Computer Science Tech Report CS-95-06. March, 1995.

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More info may be added to this page later. Then again, it may not...
 
tsm@cs.brown.edu
Box 1910, Computer Science Department
Brown University
Providence, RI 02912
401-863-7600 (voice)
401-863-7657 (fax)

 

 
 
 
 
 
 
 
 
 
 
 
 
 

An admittedly somewhat tongue-in-cheek but still completely factual list of reasons for why green is the only primary color.

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