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Daniel Acevedo's Publications

2006

Acevedo, D., and Laidlaw, D. H. Subjective Quantification of Perceptual Interactions among Some 2D Scientific Visualization Methods. IEEE Transactions on Visualization and Computer Graphics (Proceedings Visualization / Information Visualization) 12, 5 (Sep 2006). [ pdf ]

2005

Acevedo, D., Jackson, C., Laidlaw, D. H., and Drury, F. Using Visual Design Expertise to Characterize the Effectiveness of 2D Scientific Visualization Methods, Oct 2005. [ pdf ]

2004

Acevedo, D., Zhang, S., Laidlaw, D. H., and Bull, C. Color Rapid Prototyping for Diffusion Tensor MRI Visualization. In Proceedings of MICCAI 2004 Short Papers (Sep 2004).

LaViola, J., Keefe, D., Zeleznik, R., and Acevedo, D. Case Studies in Building Custom Input Devices for Virtual Environment Interaction. In VR 2004 Workshop: Beyond Glove and Wand Based Interaction (Chicago, IL, Mar 2004). [ pdf ]

2003

Jackson, C., Acevedo, D., Laidlaw, D. H., Drury, F., Vote, E., and Keefe, D. Designer-critiqued Comparison of 2D Vector Visualization Methods: A Pilot Study. In Proceedings of the Special Interest Group on Graphics and Interactive Techniques Conference, Sketches and Applications (SIGGRAPH 03) (2003), ACM SIGGRAPH. [ pdf ]

Vote, E., Acevedo, D., Jackson, C., Sobel, J., and Laidlaw, D. H. Design-by-Example: A Schema for Designing Visualizations Using Examples from Art. In Proceedings of the Conference on Graphics and Interactive Techniques, Sketches and Applications (SIGGRAPH 2003) (2003), ACM SIGGRAPH. [ pdf ]

2002

Vote, E., Acevedo, D., Laidlaw, D. H., and Joukowsky, M. Discovering Petra: Archaeological Analysis in VR. IEEE Computer Graphics and Applications 22, 5 (Sep 2002), 38-50.

Zeleznik, R., LaViola, J., Acevedo, D., and Keefe, D. Pop through buttons for virtual environment navigation and interaction. In Proceedings of Virtual Reality 2002 (Mar 2002), pp. 127-134. [ pdf ]

2001

Acevedo, D., Vote, E., Laidlaw, D. H., and Joukowsky, M. Archaeological Data Visualization in VR. Analysis of Lamp Finds at the Great Temple of Petra, a Case Study. In Proceedings IEEE Visualization 2001 (BEST CASE-STUDY AWARD) (Oct 2001), pp. 493-496.

Keefe, D., Acevedo, D., Moscovich, T., Laidlaw, D. H., and LaViola, J. CavePainting: A Fully Immersive 3D Artistic Medium and Interactive Experience. In Proceedings of ACM Symposium on Interactive 3D Graphics (Mar 2001), pp. 85-93.

LaViola, J., Acevedo, D., Keefe, D., and Zeleznik, R. Hands-Free Multi-Scale Navigation in Virtual Environments. In Proceedings of ACM Symposium on Interactive 3D Graphics (Mar 2001), pp. 9-15.

2000

Acevedo, D., Vote, E., Laidlaw, D. H., and Joukowsky, M. ARCHAVE: A Virtual Environment for Archaeological Research. In Proceedings of the IEEE Visualization Conference, Work in Progress (Oct 2000). [ pdf ]

Vote, E., Acevedo, D., Laidlaw, D. H., and Joukowsky, M. ARCHAVE: A Virtual Environment for Archaeological Research. In Proceedings of the Conference on Computer Applications in Archaeology (Oxford, England, Apr 2000), Z. Stancic and T. Vlejanovski, Eds., Archaeopress, pp. 313-316. [ pdf ]

Vote, E., Acevedo, D., Joukowsky, M., and Laidlaw, D. H. What's Virtual Reality Good For? The ARCHAVE System - Problems and Possibilities. In Proc. Virtual Archaeology between Scientific Research Territorial Marketing (VAST) (Nov 2000), pp. 83-86.

Vote, E., Acevedo, D., Joukowsky, M., and Laidlaw, D. H. What's Virtual Reality Good For? The ARCHAVE System - Problems and Possibilities. In Proceedings of the Virtual Archaeology Between Scientific Research and Territorial Marketing Conference (VAST) (Nov 2000), pp. 83-86. [ pdf ]


Page Owner: Daniel Acevedo Last Modified: Thu Oct 19 11:25:35 2006